Gerücht: Kommt Dead Space für Wii U ?
- 07:34 - 06.10.2011
- Software
- Wii U
Das Team von EA Montreal sucht nach neuer Verstärkung. Man möchte aktuell einen Senior Environment Artist für das Dead Space-Franchise einstellen. Interessanter sind allerdings die Plattformen, die für das Projekt genannt werden. So steht neben der PS3 und Xbox360 auch eine Plattform mit "Nicht angekündigt". Somit könnte womöglich das nächste Dead Space auch für eine Nintendo-Plattform beziehungsweise eher für den Wii-Nachfolger Wii U erscheinen. EA hat die Gerüchte natürlich nicht kommentiert.
Weitere interessante Details zur Ausschreibung:
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Project: Visceral Games Montreal
Job Duties(s): 3D Art, Asset & Pipeline Management, Texturing 3D
Software Utilized: MAYA
Platform(s): Unannounced, PS3, XBOX 360
Genre(s): 1st Person, 3rd Person, ACTION, Horror, Military / Combat
Bonus Eligibility: Yes
Relocation: Yes
Required Spoken Language(s): English
Required Work Auth.: Canada
Start Date: Immediately
Visceral Games is the home for AAA Action game development across all of Electronic Arts. Working in a collaborative environment, the Montreal, Redwood Shores, Los Angeles, and Shanghai studios make up the Visceral Games group. The Montreal studio is best known for the co-development of the critically acclaimed and commercially successful Dead Space 2 and multi-million selling hit franchise Army of two.
Requirements
• 4+ years experience in game development modeling and texturing environments.
• Ability to work within technical constraints and generate top-quality art.
• Superior eye for light, shade, color, and detail in creating texture maps.
• An exceptional understanding of form, Architecture, shape, structure, and silhouette in regard to modeling.
• Ability to meet project deadlines and milestones.
• Must have a fluent knowledge of Maya.
• Self-motivation, good communication skills, and a great team-player attitude.
• Strong foundation in the traditional arts, including but not limited to figure drawing and environmental and/or architectural illustration.
Quelle: creativeheads