@saurunu Das ist nicht meine Übersetzung, dass ist das, was er gesagt hat. Kann man z.b. auch auf der Smashwiki nachlesen. https://www.ssbwiki.com/Adventure_Mode:_World_of_Light
Zitat
- In the North American version of the Direct, Sakurai mentions that the mode "is more about fun than story". Additionally, when the trailer is introduced, Sakurai specifically states to "leave the rest to your imagination", strongly seemingly implying that no additional cutscenes or story beyond the trailer will exist.
- In the European version of the Direct, Sakurai mentions that the mode "is nothing like" The Subspace Emissary, though it is ambiguous whether this refers to cutscenes, story, and/or the lack of side-scrolling stages. There is no caveat regarding "imagination".
- In Sakurai's original Japanese speech, he mentions that "there is no mode that tells a story". There is no caveat regarding "imagination", implying that no story beyond the trailer will exist but leaving the status of cutscenes ambiguous.
Dass danach das intro gezeigt wird steht da nicht im Widerspruch, es ist einfach ein Intro. Trozdem wird der Modus insgesammt keine Geschichte erzählen