XSEED über Fragile und Arc Rise Fantasia in einem Interview
- 06:11 - 10.09.2009
- Software
- Wii
Bis die beiden Spiele Arc Rise Fantasia und Fragile von XSEED zu uns nach Europa kommen, wird es noch ein wenig dauern. Doch Ken Berry hat in einem Interview mit Nintendo World Report einige neue Details verkündet, bezüglich des Standes der jeweiligen Titel. Demnach seien die englischen Tonaufnahmen für Fragile fertig. Momentan schaut es danach aus, dass das Spiel 2010 erscheint.
Zum Rollenspiel-Projekt wollte man sich soweit nicht äußern, jedoch sollen wir bald was in Kürze erfahren. Soviel sei gesagt.
ZitatAlles anzeigenNWR: We'd like to talk a bit about some of the games that you're not showing here tonight. Can you tell us about the status of Arc Rise: Fantasia and Fragile, which you showed at E3?
KB: Fragile is going along smoothly. English voice-over recording has completed, and things are looking good in being able to keep the original Japanese voice-over recordings, something that we try with every single project. So that is looking like a 2010 release. Arc Rise: Fantasia, there's not too much to be said right now, but you'll hear something very soon; I can't disclose anything more at this moment.
NWR: And how about Retro Game Challenge 2?
KB: (laughs) Oh yes, Retro Game Challenge. One of our personal favorites, everybody on the staff loved the first one, but unfortunately at this time, it doesn't look like we'll be able to do anything with Retro Game Challenge 2. The first one did not quite meet our expectations, and we really cannot justify going in and even trying to get the sequel. I mean, who knows if Namco Bandai would even allow us to publish the sequel?
NWR: Have you ever tried to get any Nintendo first-party games over here? Is that even a possibility, for Mother 3 or anything like that?
KB: We have never officially looked into any Nintendo games because we do not have the connections, the avenue to get in there. Just from what we hear, and what we can surmise from the general industry, it would be extremely difficult to license from Nintendo. We haven't really attempted too much with that.
Das komplette Interview findet ihr hier.
Quelle: Nintendo World Report