Max and the Magic Marker - Kreative Hilfe von der etwas anderen Seite

  • Lasse Oulzen, einer der Personen, die am WiiWare-Titel Max and the Magic Marker mitarbeitet, stand in einem Interview mit WiiBlog Rede und Antwort zum kommenden Download-Projekt. Er verriet unter anderem, das man sich von Schülern der zweiten Klasse einige Ideen sammelte, was das Level Design angeht. Einige Bilder könnt ihr euch hier anschauen.


    Zitat

    WB: I saw a post on your site where you had a 2nd grade class come in and draw some potential level ideas. Besides being pretty cool for allowing kids to come into your studio and help out, did any of their ideas make it through the cutting room floor?


    LO: We brought in the kids because we really want to give the game a feel of childish imagination. The way kids perceive the world is very hard (or even impossible) to recreate straight out of an adult mind, so we had to have some sort of basis to build on. The kids were great and they gave some excellent input to the game. Especially their take on the environment has been used as inspiration for our design of the different game worlds. So even if their ideas has not made it straight into the game they have contributed largely to the soul of it.


    Wer sich für das komplette Interview interessiert, kann es sich hier anschauen.



    Quelle: WiiBlog

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